massively multiplayer online game (mmo)
2 episodes mention this concept
EconomicsExplainedJan 23, 2020The Real-World Economy of Entropia Universe: A Case Study in Pegged Currencies and Virtual Asset Ownership
EconomicsMassively Multiplayer Online Game (MMO)In-game currencyReal-world currency exchangePegged currency
EconomicsExplainedAug 8, 2019The Player-Driven Economy and GDP Calculation of EVE Online's Virtual Nations
EconomicsMassively Multiplayer Online Game (MMO)Player-driven economyIn-game nations/sovereign alliancesMonthly Economic Report (MER)
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Related concepts
Concepts that appear alongside massively multiplayer online game (mmo) across episodes.
- capital investment
- consumer price index (cpi)
- negative expected returns
- black market (virtual currency)
- currency devaluation
- virtual asset ownership
- real-world currency exchange
- welfare systems (in-game)
- trade balance
- fixed exchange rate
- government spending
- pegged currency
- exports and imports
- gambling base
- floating currency
- currency reserves
- foreign exchange market
- supply chain (virtual)
- gross domestic product (gdp)
- in-game currency (isk)